Update v.0.90


1. Added the ability to assign characteristics to characters and change them as stories progress

2. A tab has been added where the character's characteristics are displayed. Opens using the red "+" button in the character dialog.

3. Parameters change at forks in the story, when you press the appropriate keys. Currently only addition and subtraction are supported. Attempts to use other operators will result in errors. Logic for the value of changing the parameter: h0:p2/+2, p1/-1;n1:p2/-2, where h0: - character code, p2 - code of the parameter that is changing, +2 - operator of the operation and the value for which it is necessary change the specified parameter. If there are several parameters, they should be listed separated by commas. If there are several characters, then they should be indicated separated by a semicolon. (For an example, see the instruction.txt file)

4. The logic for compiling a text file to support parameters has been reworked. Two new designations have been introduced: "Names" and "Parameters", which respectively represent the names of the characters and their characteristics. By default, the emulator can work without this data.

5. The parameters in the text file are assigned according to the following pattern: h0: p1.strength=2, p2.intelligence=-4, where h0: - character code, p1. - parameter code, strength - parameter name, =2 - default parameter value. If there are several parameters, they should be listed separated by commas. Each new character starts on a new line. (For an example, see the instruction.txt file)

6. Comments "**" can now be placed throughout the text document, and not just at the end of the file. (For an example, see the instruction.txt file)

7. The logic of several emulator algorithms has been reworked due to the addition of new parameters.

8. Fixed several bugs and errors.

Files

story_emulator_v.0.90.zip 113 MB
97 days ago

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